Game Developer & Programmer
Hello! I'm João Mendonça, a game developer and programmer. I excel in C# for Unity, and I have strong skills in C++, .NET, and using GitHub for version control. I've been a fan of gaming almost my entire life and a fan of programming since middle school.
Yellow Paint Syndrome: A game made to riff on the concept of "yellow paint" in games. I worked on level design, player movement, enemy interactions and nteraction systems.
LevelBuilder: A level prototyping tool developed for university, co-created with Tomas Ribeiro.
ShotBall: An arena shooter featuring ball/marble physics. I worked on level design, player movement, enemy behaviors, and weapon systems.